Getting Over It
There are games out there that seem like they were made just to make people angry and add content to the internet with Getting Over It being a good example. Welcome to the world of discarded items that have conveniently piled up to form structures and obstacles that happen to be in your way. At some point, a cat got stuck in a flower pot among the junk and managed to reach a hammer that they could use to navigate all the objects in their way. Unfortunately, their method of getting around is not for the impatient.
About Getting Over It
Rage games seemingly became popular because people enjoyed watching others get angry over silly-looking games that at times are pretty basic in appearance. The original Getting Over It With Bennett Foddy spread like wildfire across the internet as everyone and their neighbor's cat played it. It seems interesting that this version appeared as a distilled and more cartoon experience but without losing any of the potential rage that it can cause. The reason you want to beat it is because you want that feeling of satisfaction, that empowering of having conquered something seemingly impossible.
How to Play
Getting Over It is a navigational 2D platform game where you climb over various obstacles with a hammer by using the mouse. The cat will point the hammer in whichever direction the cursor is and you can tell that the cursor is active on the game screen by seeing a yellow highlight around the end of the hammer. You can swing the hammer a full 360 degrees around the cat and you can also extend or bring it close to the flower pot as much as the cat's arms will allow.
By making contact with the different surfaces and ledges, the hammer showcases its strong frictional force. When pressed into something solid, the hammer can stick pretty firmly to it. This can change on curved or angular surfaces which can cause you to slide down. The goal is to use the hammer to navigate to the very end of the junk pile and hopefully escape this world of rage.
Tips and Tricks
Unless you speedrunning, this game is best approached as slowly and carefully as possible. It's designed so that even the slightest movement has the potential to send you all the way back to the start. You should also take advantage of the selective layering, as the hammerhead can be placed on a platform above the cat as long as you're able to slide it around outside the platform.
- Developer: Griffpatch
- Platforms: Web Browser (PC and mobile)
- Languages: English
How was Getting Over It made?
This fan version of the original game was made using software known as Scratch which is quite popular among solo online developers.
Who made Scratch?
The project was first launched in 2007 by a group in the MIT Media Lab and continues to be maintained.