The best wrappers to build native apps from HTML5 games

The best wrappers to build native apps from HTML5 games

When you make an HTML5 game you can choose whether distributing it on the web or you can build it as native app and publish it on native apps stores. A lot of game devs asked us about how this process works and we came to help: we’ve created the list of the best tools to wrap and package your HTML5 game to native apps for iOS, Android, Windows Phone and other native platforms.

 

Video Editor software to promote your HTML5 game

CocoonJS
Performance is key to mobile web app and game development, and CocoonJS was designed from the ground up to accelerate all aspects of HTML5 execution. CocoonJS provides the best JavaScript and HTML5 execution environments to choose from. Windows, MacOSX, Linux, Tizen, Mozilla Marketplace, Chrome Store, Pokki, OUYA, etc

wrappers to build native apps from HTML5 games

PhoneGap
PhoneGap is a free and open source framework that allows you to create mobile apps using standardized web APIs for the platforms you care about.
Apple iOS, BlackBerry, Google Android,[28] LG webOS, Microsoft Windows Phone (7 and 8), NokiaSymbian OS, Tizen (SDK 2.x), Bada, Firefox OS,[29] and Ubuntu Touch

wrappers to build native apps from HTML5 games

Ejecta
A Fast, Open Source JavaScript, Canvas & Audio Implementation for iOS. Ejecta is like a Browser without the Browser. It’s specially crafted for Games and Animations. It has no DIVs, no Tables, no Forms – only Canvas and Audio elements. This focus makes it fast.

wrappers to build native apps from HTML5 games

Game Closure
Game Closure is democratizing mobile game development using HTML5, allowing developers to build a game once and launch seamlessly everywhere.
iOS and Android

wrappers to build native apps from HTML5 games

The Crosswalk Project
Enable the most advanced web innovations with the Crosswalk Project web runtime to develop powerful Android and Cordova apps.
Chrome, Tizen and Android

wrappers to build native apps from HTML5 games

Atom Shell
The Electron framework lets you write cross-platform desktop applications using JavaScript, HTML and CSS. It is based on io.js and Chromium and is used in the Atom editor. Availabe for Andorid.

wrappers to build native apps from HTML5 games

Intel XDK
Build cross-platform apps easily for many app stores and web platforms. Built on Web technologies HTML, CSS, JavaScript*, and Node-Webkit back-end. Hosted on Windows*, OS X* and Ubuntu* Linux*. The supported esports are: iOS, Android, Amazon, Nook Store, Windows, Tizen, Facebook and Chrome.

wrappers to build native apps from HTML5 games

Appcelerator
Build great mobile experiences faster. Native apps. Mobile APIs. Real-time analytics. One Platform. Support Android, iOS and Windows.

wrappers to build native apps from HTML5 games

Apache Cordova
Apache Cordova is a platform for building native mobile applications using HTML, CSS and JavaScript. The supported platforms are: Amazon Fire OS, Android, Blackberry, Firefox OS, iOS, Mac OS x, Qt, Tizen, Ubuntu, WebOS, WIndows Desktop and Windows Phone

wrappers to build native apps from HTML5 games

Mobile Chrome Apps
Chrome Apps for Mobile is a project based on Apache Cordova to run your Chrome Apps on both Android and iOS.

 

If you want to suggest us more wrappers like these, feel free to contact us and let us know!
This blog post is part of the HTML5 game development column and you may also find very interesting our previous posts here.

Just like every time, we definitely need to thanks Andre Antonio Schmitz of Cian games.
Remember that we are always looking for HTML5 games to license or distribute with revenue share!